

Please register for Total War Access to use the forums. DarthMod Empire Commander 6.0 Enforced Full Version The DarthMod Empire Commander (DM) is closer to vanilla and improves the Gameplay & AI. *There is a new Version 8.0*DarthMod Ultimate Commander is a nearly complete overhaul of Empire: Total War based Darth Vader's excellent DarthMod Empire. The DarthMod is a complete overhaul for various aspects of Empire: Total War. This is one of the best mods for Empire: Total War as reviewed by thousands of fans. You're being really nitpicky on the descriptions but I understand you're a DM hater to the core.File size 88.8 KB. As for the extra units they are complete but a few (very few) descriptions are basic or not as informative as vanilla units. factions have greater than vanilla starting cash, sounds even to me. And I can't imagine how having millions by the middle of the game equates to balance.

I mean maybe it's just my opinion, but this does not at all look, "finished" to me. Unit info pics pulled from google images, and some units lacking description text altogether. Originally posted by Kumelowski:Starting funds in the tens of thousands.

Seriously compare these two images of the campaign map and be amazed at how dull it can look. The campaign map and the Nation/Battle flags are 10X TIMES AS GOOD !!!! For a 100 man infantry unit in Imperial Splendour you'll get an 80 man infantry from RoAR, I still think the battles are even. Although RoAR units have slighlty less men in them. Better units, Better econmy that isn't to easy or too hard. I actually use Imperial Splendour with Regiments of American Revolution, And I've edited them with PFM and ESF and I've enjoyed it very much. PFM and ESF editor are also really cool too. If we're suggesting mods here then I would reccomend Imperial Splendour mixed with Regiments of American Revolution (Especially if you play as England or France).
